function randomImg(maxImg,demomodus) {	//zahl >= 1 und <= maxImg	var randomNumb = parseInt(maxImg * Math.random()) + 1;	if (demomodus == 0) {//publizieren		var imgdir = 'siteimg';	} else {		var imgdir = '../siteimg';	}	var out = '<img src="'+imgdir+'/startbilder/start'+randomNumb+'.jpg" border="0" vspace="0" hspace="0" width="720" height="869" align="left" alt="">';	document.write(out);}
